It’s the best WotC offering to date and IMO one of the best official D&D modules of any edition. However, that’s not a very high bar for the most. The Reavers of Harkenwold adventure is, in a word, excellent. There is plenty of information in Reavers of Harkenwold for a party that loves . I also later wrote about that particular adventure on the D&D message boards. Hello everyone, planning to run Reavers of Harkenwold adventure and want to hear your thoughts about it, is it good, is it bad, how you ran it.

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You could probably run the Keep on the Shadowfell adventure, throwing out the parts that are completely tangential. As well as twisting halls since it leads into this adventure. I harrkenwold up making it an RP encounter where they had to trick the mage and trap him in his lair.

Review: Reavers of Harkenwold | Online Dungeon Master

Does anybody have a copy of it converted? My PCs prefer to get into fights and kill bad guys, and this adventure worked just fine for them, too. Reset Reavegs Log in. The inhabitants of the valley don’t leave as the storys of the outside world put them off and any who venture out don’t come back.

Your first line should be: Thanks a bunch if you help, man! Leave a Reply Cancel reply. He offered a bounty for each kobold head they found in Kobold Hall.


The battle for Albridge can become an epic tactical combat! The adventure is really a series of non-linear small encounters — contact the rebellion, upset the supply lines, recruit more rebels, negotiate with the Elves, fight off d&dd etc.

There hakenwold some free ones around like Tobold’sbut a dry erase board should work just as well. The loot is easy to customize, and there is a decent mix of encounters, skill challenges, and potential quest XP. I believe I used a Moonshae Isles adventure, followed by a home-brew that I wrote as a follow-up to that one, followed by adventures in Waterdeep, Cormyr and Aglarond.

Raging Owlbear: Reavers of Harkenwold – Best of D&D 4e

The party retreated the first time and got a Woodsinger Elf to help them the second time I made up a simple companion character E4: Would it be possible for you to like, release the MapTool maps for download, or at least email them to me? Also note our banned subjects list. Why did u decide to scrap it? Posted By Abstruse Thursday, 27th December, The order that they ran into the encounters was: It is presented in two separate magazine-type books.

The Iron Circle are the super-evil-bad guys who have cast down the rightful Duke.

I had a whole script written up for the guy who actually hired the tough guys, but the party passed a bluff roll and the guy believed they were the now dead guys. Since you are new, start in a tavern. I just started it for the third time, and it only gets better. I encountered them as a player last year and wrote about the experience in this blog post. The Reavers of Harkenwold adventure is, in a word, excellent.


Review: Reavers of Harkenwold

I started to run it in 5th, but I did not get very far. Not only is it non-linear, but there is room to drop in side-quests or reavees other ideas on might have to fill it out for your group.

For this campaign, I set up a few hooks, but my party missed all of them. A rebel resistance has sprung up and it’s up to the PCs to help liberate the Duchy. Do not suggest, promote, or perform piracy.


If they save, they are no longer stunned or taking damage, but they are still swallowed. It then moves into the various encounters that the PCs may meet. The first begins with a thorough overview of the plot of the adventure in both a super-brief format here are the three or four major points of the plot as well as a longer format for book 1 that goes over the flow of that section.

I was not sure what level would be appropriate for each part. That’s what I planned to do was just use similar monsters from the MM.